Psyche Studios #5767163
Game studiosENgame developmenthorror genreindie team
Description
Psyche Studios is a development team with a common interest: Making horror games. Psyche Studios was formed on November 2019. - === The Team === -- Development Lead -- X43R0 – Lead Developer / Level Design / Sound Design / Building lead. angrimen – Lead Developer / Scripter; SpeedyLausk - Lead Developer / Scripting Lead. -- Developers -- Weemarko – Level Designer / Modeler SpeedyLausk - Lead Developer / Scripting Lead. Wrvel – Level Designer / Building Lead angrimen – Lead Developer / Scripter; X43R0 – Lead Developer / Level Design / Sound Design / Building lead. -- Additional Developers -- ToastCrown – Level Designer MonstructoLP – Builder DiiscoTerror - Music / Builder -- QA Team -- angrimen - QA Lead. Margoraud123 – Tester and QA Afrune – Tester and QA ariffraiffle – Tester sleepyvxo - Tester
Written by the group; not a statement by this register.
Membership history
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Members | Change |
|---|---|---|
| 11 Aug 2026, 13:55 | 48 | first reading |
Ownership
Owned by Xaero (@X43R0) as measured.
Members we’ve seen
Xaero (@X43R0) — Founder (rank 255)
@Wrvel — Developers (rank 100)
Saint (@pilzerfa) — Fanatic (rank 1)
@Semzaiy — Fanatic (rank 1)
PolloAhumado (@Macoffy_y) — Fanatic (rank 1)
@Nickslegertje — Fanatic (rank 1)
A sample — only members this register has independently measured, highest rank first. Not the full roster.
Rank structure
Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).
Related groups
Groups whose measured members overlap with this one — a sample from our membership graph.
Open data
Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)
Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.