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Project Target

Project Target #5804724

8
members (measured 12 Oct 2026, 18:50 UTC)
22 March 2020
created (per Roblox API)
10 August 2026
first measured by this register

Game fan groupsENgame tips and trickscheat codesmerchandise promotion

Description

Welcome to Project Target! Now, you're probably wondering what we do, right? Well, we show Tips, Tricks, Codes and Cheats (not Hacking) for Games such as: RPG ( The STORY Games), Parkour Games (TOH, etc) and Assassin! Also instead of going to the Catalog, just press Store and go check out the Merch and the Clothes! Now, Rules. NO scamming. NO Bullying. And lastly, NO Bad Behaviour. Other then that, Enjoy the Ride!! Sincerely Yours, Pr0jectCC!

Written by the group; not a statement by this register.

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
27 Aug 2026, 12:288first reading

Ownership

Owned by BeeJdemon (@Pr0jectCC) as measured.

Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.

Members we’ve seen

BeeJdemon (@Pr0jectCC) — Target Owner (Me) (rank 255)

lilzoc5000 (@pikachuboy187) — Target Admin (rank 254)

@superfancyDoge — Target Member (rank 1) terminated

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

Target Owner (Me)0
Target Admin0
Member8
Target Member0
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.