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Fight Klub

Fight Klub #6003077

41
members (measured 21 Sept 2026, 18:57 UTC)
16 April 2020
created (per Roblox API)
10 August 2026
first measured by this register

Game studiosENroleplayfightingcommunity

Description

1st RULE: You do not talk about FIGHT CLUB. 2nd RULE: You DO NOT talk about FIGHT CLUB. 3rd RULE: If someone says "stop" or dies the fight is over. 4th RULE: Only two guys to a fight. 5th RULE: One fight at a time. 6th RULE: No shirts, no shoes. 7th RULE: Fights will go on as long as they have to. 8th RULE: If this is your first night at FIGHT CLUB, you HAVE to fight.

Written by the group; not a statement by this register.

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
16 Sept 2026, 04:1741first reading

Ownership

Owned by Nyblon (@NixPC_VC) as measured.

Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.

Experiences

0
players in this group’s experiences right now
33
lifetime visits across 1 experiences

Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.

Members we’ve seen

Nyblon (@NixPC_VC) — Nyblon (rank 255)

6Ghxouls (@EXPORITED) — sOMe bOTs (rank 1) terminated

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

Nyblon1
Leader5
Participant10
Member41
sOMe bOTs25
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.