Brave Onslaught Secure Soldiers #604256
Game studiosENmilitary-roleplaypaintballgroup-recruitment
Description
Welcome to BOSS ■▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬■ motto:One shot, one kill, no luck, pure skill ■▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬■ Main base:none ■▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬■ Training:none ■▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬■ Coming soon: Main base and Training place ■▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬■ Meeting place:http://www.roblox.com/BOSS-meeting-place-place?id=80960287 ■▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬■ News: The old B.O.S.S had improper name so I made this group. ■▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬■ Wars won:0 Wars lost:0 Wars total:0 Raids won:0 Raids lost:0 Raids total:0 Defences won:0 Defences lost:0 Defences total:0 Total wins:0 Total lost:0 ■▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬■ Uniform top:http://www.roblox.com/boss-uniform-item?id=81313991 Uniform bottom:http://www.roblox.com/paintball-camo-item?id=76407275 ■▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬■ Promo guide:http://www.roblox.com/Forum/ShowPost.aspx?PostID=67217915 ■▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
Written by the group; not a statement by this register.
Membership history
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Members | Change |
|---|---|---|
| 31 Oct 2026, 17:53 | 6 | first reading |
Ownership
Owned by @cooperdevi as measured.
Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.
Members we’ve seen
@cooperdevi — Commander (COM) (rank 255)
A sample — only members this register has independently measured, highest rank first. Not the full roster.
Rank structure
Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).
Open data
Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)
Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.