Checker Creations #6120059
Game studiosENgame developmentindie studiohiring
Description
| 🌿ᴄʜᴇᴄᴋᴇʀ ᴄʀᴇᴀᴛɪᴏɴs-🌿 | → Consider joining this group if you would like to see more of our creations! Remember, we are always | hiring. | | 🌿ɪɴꜰᴏʀᴍᴀᴛɪᴏɴ-------🌿 | → This group is focusing on making games for everyone to play. | → Games that we plan to make include showcases and story games. | ⬎ NOTE: ᴡᴇ MAY ᴍᴀᴋᴇ ᴏᴛʜᴇʀ ɢᴀᴍᴇs ᴀs ᴡᴇʟʟ! | | ⏱ Think about joining our group if you want to stay updated on the games we make!⏱ | | 🌿ᴘᴜʀᴘᴏsᴇ ᴀɴᴅ sᴛᴀꜰꜰ🌿 | Kent080: Founder | | Our goal is to create visually appealing and fun games for users to play on Roblox, and together we strive | to make that experience pleasant and positives for all people alike. | | 🌿ᴘʟᴀɴs-------------🌿 | - Greenhouse Era | - Boarding | | Have a nice day as always! checker creations -
Written by the group; not a statement by this register.
Membership history
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Members | Change |
|---|---|---|
| 15 Sept 2026, 05:04 | 5 | first reading |
Ownership
Owned by AmazinJames080 (@AmazingJames080) as measured.
Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.
Members we’ve seen
AmazinJames080 (@AmazingJames080) — → ꜰᴏᴜɴᴅᴇʀ (rank 255)
nakahara (@petedinglewood) — ⇒ ɴᴏᴛᴇᴅ ꜱᴜᴘᴘᴏʀᴛᴇʀꜱ (rank 200) terminated
A sample — only members this register has independently measured, highest rank first. Not the full roster.
Rank structure
Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).
Related groups
Groups whose measured members overlap with this one — a sample from our membership graph.
Open data
Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)
Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.