StarGame Productions #6222180
Game studiosENgame developmentmerchandise salesdonation based
Description
Welcome to StarGame Productions! ⭐ We make fun games for people to play! 🎮 To rank up: Shining supporter - Buy 1 of our products! 😎 Super Shining Supporter - Buy 3 of our products! 🤩 Donor - Buy the 'Donation' in the Store! This will REALLY support the devs! 😊 Tester - Let us know of any bugs that have not been found! PERK: You have some secret places in our games! 🤯 Any questions may be asked in the group wall , I might even reply! Remember to buy merch to support the group's devs! 😀
Written by the group; not a statement by this register.
Membership history
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Members | Change |
|---|---|---|
| 11 Aug 2026, 16:45 | 288 | first reading |
Ownership
Owned by Heady (@Haider787) as measured.
Experiences
Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.
Members we’ve seen
Heady (@Haider787) — Builder (rank 255)
Lev (@Levelier) — Shining supporter (rank 2)
Carl (@fexayv) — Supporter (rank 1)
Zahrah (@zahrah897) — Supporter (rank 1)
kyan (@legokyan) — Supporter (rank 1)
@haidar_alsalem — Supporter (rank 1)
nocole (@vject) — Supporter (rank 1)
@zomb_ali — Supporter (rank 1)
Julian (@DiaboloJuJu) — Supporter (rank 1)
yungbruh (@cheryiscool) — Supporter (rank 1)
A sample — only members this register has independently measured, highest rank first. Not the full roster.
Rank structure
Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).
Related groups
Groups whose measured members overlap with this one — a sample from our membership graph.
Open data
Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)
Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.