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Frosty Gaming

Frosty Gaming #6334019

42
members (measured 28 Aug 2026, 08:24 UTC)
16 May 2020
created (per Roblox API)
10 August 2026
first measured by this register

Game studiosENgame developmentsimulatorszombie survival

Description

Welcome to Frosty Gaming, Enjoy a variety of fun games including simulators, zombie survival games and more... As always if there are any issues with our games or you want to give us feedback then you can let us know on the group wall. Want To learn how to make your own games check out The Scripting Legend on YT link in the group. Also be sure to subscribe to The Scripting Legend on YT Also be sure to buy our merch from the group store Rules: No exploiting Be respectful Don’t bully Thank you, enjoy -domboss37

Written by the group; not a statement by this register.

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
11 Aug 2026, 19:0842first reading

Ownership

Owned by TSL (@domboss37) as measured.

Members we’ve seen

TSL (@domboss37)The Scripting Legend (Programmer/Scripter) (rank 255)

NoobSlayer3089 (@BaddestSquid)Frosty Gamers (rank 1) terminated

AgentMeow (@Joeyaston2013)Frosty Gamers (rank 1) terminated

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

The Scripting Legend (Programmer/Scripter)1
Developer/Designer1
Frosty Friends1
Member42
Frosty Gamers39
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.