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RevDevs Studios

RevDevs Studios #6367151

9
members (measured 15 Oct 2026, 15:21 UTC)
19 May 2020
created (per Roblox API)
10 August 2026
first measured by this register

Game studiosENgame developmentsimulationdriving

Description

RevDevs Studios is a ROBLOX game development group. We create ROBLOX games with the focus and main priority to ensure quality and realistic environments in our games. Established on May 19, 2020. Currently developing: Drift World

Written by the group; not a statement by this register.

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
27 Aug 2026, 08:049first reading

Ownership

Owned by Mxtz (@MxtzPlays) as measured.

Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.

Experiences

0
players in this group’s experiences right now
20
lifetime visits across 1 experiences

Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.

Members we’ve seen

Mxtz (@MxtzPlays) — Lead Developer (rank 255)

Vix (@FIamxs) — Supporter (rank 1) terminated

carl (@Unforgetable_9) — Supporter (rank 1)

17melliflous (@Flame0ngamer) — Supporter (rank 1)

@0_0hid — Supporter (rank 1) terminated

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

Lead Developer0
Developer0
Member9
Supporter0
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.