SuperBlox Shopping Official Group #647631253
Game studiosENroleplaygame-developmentmonetization
Description
Roleplay Interview Game Application Hub: Create an interactive lobby with digital terminal screens where players submit their application forms for staff roles like Cashier, Manager, or Security. Training Center: Build a separate training obby or testing room where applicants must prove they know the rules before getting their rank. Interview Room: Design office booths where high-rank staff can manually review applications and interview players live in-game. Game Pass / Paid Access Shop Game Pass Store: Offer perks like a VIP lounge, custom employee uniforms, or a 2x cash multiplier that players can buy with Robux. Donation Boards: Set up a "Please Donate" style leaderboard inside the store so supportive players can fund the game's development. Paid Early Access: Launch the game as a paid-access title for a small Robux fee during beta testing, then make it free-to-play later to build massive hype.
Written by the group; not a statement by this register.
Membership history
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Members | Change |
|---|---|---|
| 17 Oct 2026, 18:19 | 3 | first reading |
Ownership
Owned by Rebyyx (@Kola1693) as measured.
Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.
Members we’ve seen
jajsemnikdo (@Ikom120) — Head Developer (rank 248)
A sample — only members this register has independently measured, highest rank first. Not the full roster.
Rank structure
Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).
Related groups
Groups whose measured members overlap with this one — a sample from our membership graph.
Open data
Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)
Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.