SpyTech Studios #6499238
Game studiosENgame developmentcommunity grouphobbyist
Description
Welcome to SpyTech Studios! Here is where i make games and do cool stuff! Stay tuned for the cool stuff! Founded May 29,2020 Founder: SpyJakeIshere5 Rules: No Advertising. No swearing. No arguing
Written by the group; not a statement by this register.
Membership history
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Members | Change |
|---|---|---|
| 13 Aug 2026, 10:51 | 105 | first reading |
Ownership
Owned by Mesoni (@gguten) as measured.
Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.
Members we’ve seen
Mesoni (@gguten) — Owner (rank 255)
FE2 (@FE2_MAPTESTFANS) — Co-Owner (rank 254)
WaImar_t Villian (@TTV_myman) — Developer (rank 253) terminated
@NotSpongeRB — Member (rank 2)
bella (@bellapoo123456) — Member (rank 2)
Maxytaxi (@maxytaxifrank) — Member (rank 2)
@Kecudang — Member (rank 2)
Mikey (@MCA280) — Member (rank 2)
jaxson (@Speedyjaxson) — Member (rank 2)
Rotting (@roblox_user_1329315180) — Member (rank 2)
TROPHY_BOY (@Cball655) — Member (rank 2)
Cheick (@boiseyc3) — Member (rank 2)
ChillBro (@Rivanxzz) — Member (rank 2)
Waltuh (@igonnarobya) — Member (rank 2)
Kai (@Ch3ry_R0s3) — Member (rank 2)
Sparkle (@rayne1119) — Member (rank 2)
Iloverachael (@Neoncolors204) — Member (rank 2)
A sample — only members this register has independently measured, highest rank first. Not the full roster.
Rank structure
Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).
Related groups
Groups whose measured members overlap with this one — a sample from our membership graph.
Open data
Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)
Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.