Zombie Apocalypse Roleplay #654697
Game studiosENzombieroleplaysurvival
Description
It has been five years since the start of the zombie apocalypse, and there is barely any civilization left. Hoards of walkers roam the streets and all cities are now claimed by the undead. Once a living being is bit by a one of the infected, their temperature rises and within a few days they're part of the army of the living dead. Survivors either kill for food, fight for their lives, or hide in the shadows. Only those strong enough to thrive in their new life of blood and danger will live to see the sun. Good luck out there. You'll need it. ~~~~~~~~~~~~~~~~~~~~~~~~~~~ Rules : No spamming. No god-moding. Use " while your character speaks. Use ( and ) while talking out of roleplay. Use proper punctuation. Cars and some technolgy is allowed as long as you don't go overbored Keep it human or slightly mutated zombie Ask before killing another person's charater (New description by Iluvcats)
Written by the group; not a statement by this register.
Membership history
Growth
| Measured (UTC) | Members | Change |
|---|---|---|
| 20 Aug 2026, 12:10 | 437 | +1 |
| 16 Aug 2026, 19:33 | 436 | -1 |
| 10 Aug 2026, 12:06 | 437 | first reading |
Ownership
Owned by @huntress606 as measured.
Claimed by user #18028231 — observed between sweeps, detected 10 Aug 2026, 12:25 UTC
Detection dates bound when a change was seen by this register, not when it happened.
Members we’ve seen
@huntress606 — Owner (rank 255)
@ObiWan6251sALT — Survivor (rank 1)
@ProjectCurseGaming — Survivor (rank 1)
A sample — only members this register has independently measured, highest rank first. Not the full roster.
Rank structure
Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).
Related groups
Groups whose measured members overlap with this one — a sample from our membership graph.
Open data
Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)
Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.