Сontinental Аrmy #6638209
Description
CONTINENTAL ARMY The Continental Army is a historical-military Roblox community dedicated to recreating the soldiers, battles, and discipline of the American Revolutionary War (1775–1783). Formed to represent the united colonial forces that fought for independence from British rule, our group strives to honor history through disciplined roleplay, immersive environments, and organized military operations. Our community values discipline, teamwork, respect, and historical accuracy. Members can enlist as privates and rise through the ranks by showing dedication, skill, and leadership. We host regular trainings, drills, patrols, and battle events to provide an authentic and enjoyable experience for all. Whether you are a history enthusiast or a Roblox player looking for structured military roleplay, the Continental Army welcomes you. Enlist today and fight for freedom. 🦅 Liberty or Death 🦅
Written by the group; not a statement by this register.
Membership history
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Members | Change |
|---|---|---|
| 12 Sept 2026, 07:41 | 1 | first reading |
Ownership
Owned by Chad (@ChadAzraq) as measured.
Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.
Members we’ve seen
Chad (@ChadAzraq) — Commander in Chief (rank 255)
A sample — only members this register has independently measured, highest rank first. Not the full roster.
Rank structure
Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).
Related groups
Groups whose measured members overlap with this one — a sample from our membership graph.
Open data
Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)
Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.