coolducks group #6845660
Game studiosENgame developmentcasual communityitem sales
Description
(Current Update: ts cringe) Welcome to my group! (nobody is going to join this but whatever man) I don't know how to run a group! But I think I'm starting to get the hang of it! I recently learned how to sell shirts and items so that's good!! I HAVE GROUP FUNDS NOW!!! (thx so much to whoever bought my dumb shirts XD) also thanks to all the members! I know it might not seem like a lot but thank you! about the games: thank you for all the building helpers on some of my random games! they might not be on the group yet and I apologize for that. (Note: some of the games might say it needs to be updated but there fresh from the oven! and should work!) We also have a BRAND NEW GAME!!! it is a demo game and will be updated! play here: https://web.roblox.com/games/5510349167
Written by the group; not a statement by this register.
Membership history
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Members | Change |
|---|---|---|
| 12 Aug 2026, 21:28 | 46 | first reading |
Ownership
Owned by coolduck (@coolduck1234567891) as measured.
Experiences
Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.
Members we’ve seen
coolduck (@coolduck1234567891) — epic epic gamer (rank 255)
cole (@SimplyTheMuffinMan) — player (rank 1)
A sample — only members this register has independently measured, highest rank first. Not the full roster.
Rank structure
Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).
Related groups
Groups whose measured members overlap with this one — a sample from our membership graph.
Open data
Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)
Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.