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Studios 52

Studios 52 #686458771

52
members (measured 24 Oct 2026, 03:41 UTC)
27 July 2026
created (per Roblox API)
11 August 2026
first measured by this register

Game studiosENgamingsocialcommunity

Description

What goes after 51?🥶

Written by the group; not a statement by this register.

Membership history

Growth

435247.511 August 2026 — 43 members21 August 2026 — 44 members2 October 2026 — 51 members23 October 2026 — 52 members11 August 202623 October 2026
4 measurements spanning 73 days, net +9. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 42–53 and does not start at zero.
Measurement log — every members count we have recorded
Measured (UTC)MembersChange
23 Oct 2026, 07:1452+1
2 Oct 2026, 06:3351+7
21 Aug 2026, 07:2144+1
11 Aug 2026, 12:0843first reading

Ownership

Owned by draft (@ripperDIS) as measured.

Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.

Experiences

0
players in this group’s experiences right now
369
lifetime visits across 1 experiences

Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.

Members we’ve seen

draft (@ripperDIS) — Owner (rank 125)

MushiRasierer (@julienctrl) — Member (rank 1)

SOMEBODYSTOLEMYTOAST (@Lonelantern10) — Owner (rank 1)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

Admin0
Owner1
Member44
Content Creator1
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.