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OV Studios

OV Studios #6893312

71
members (measured 20 Aug 2026, 02:08 UTC)
1 July 2020
created (per Roblox API)
10 August 2026
first measured by this register

Game studiosENgame developmentcommunity buildinggeneral gaming

Description

Welcome to OV Studios! This group aims to make the widest variety of games on Roblox! -Please don't exploit, hack, etc. Please don't try to advertise on the group without permission. You can advertise the group to people if you want. -Please keep to Roblox rules And most importantly, have fun!

Written by the group; not a statement by this register.

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
12 Aug 2026, 02:4671first reading

Ownership

Owned by @Doctor_bro1 as measured.

Experiences

0
players in this group’s experiences right now
154
lifetime visits across 1 experiences

Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.

Members we’ve seen

@Doctor_bro1The Studio Owners (rank 255)

STUDIOOOOOOO (@yhdyuuhv_Studio)devs (rank 253) terminated

howqf (@LOLHO0O)youtubers (rank 252)

mosalamm (@TropicsWasTaken)Members (rank 1)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

The Studio Owners0
Co-Co-Owner0
Co-Owner0
devs0
youtubers0
Matt0
Admin0
People who play undertale games or is part of the team3
عضو71
Members0
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.