Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
the buggest game on roblox

the buggest game on roblox #697717538

1,407
members (measured 1 Sept 2026, 11:22 UTC)
24 August 2025
created (per Roblox API)
10 August 2026
first measured by this register

Membership history

Growth

1,4031,4071,40510 August 2026 — 1,403 members16 August 2026 — 1,404 members21 August 2026 — 1,405 members27 August 2026 — 1,407 members10 August 202627 August 2026
4 measurements spanning 17 days, net +4. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 1,402–1,408 and does not start at zero.
Measurement log — every members count we have recorded
Measured (UTC)MembersChange
27 Aug 2026, 19:061,407+2
21 Aug 2026, 14:471,405+1
16 Aug 2026, 20:051,404+1
10 Aug 2026, 17:161,403first reading

Ownership

Owned by Hato (@Untopica) as measured.

Experiences

0
players in this group’s experiences right now
95,205
lifetime visits across 2 experiences

Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.

Members we’ve seen

Hato (@Untopica)Owner (rank 255)

@LostGamezAdmin (rank 254)

Nero (@DRAGONAL0V)Member (rank 1)

cherry (@cherrybiotic)Member (rank 1)

Akuma (@chrystal_golddragon)Member (rank 1)

Ashurin (@Strawberryrainbow30)Member (rank 1)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

Owner1
Admin1
Member1,403
Member1,401
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.