Counter-Strike™ #70535
Description
Counter-Strike is a simple team-based FPS (first-person shooter) in which opposing teams of Terrorists and Counter-Terrorists have to try and wipe each other out whilst managing map-specific objectives, like rescuing or protecting hostages and planting or defusing bombs. Each round is slightly more strategic than something like Capture The Flag though, because whenever you die you actually remain dead - until one team is wiped out completely, or until one team completes its objective. Throw in instant headshot kills, a carefully balanced arsenal and weapon limits, monetary rewards and punishments for kills, hostage rescues, hostage kills, etc, and consistently ingenious map design, and its not too hard to understand Counter-Strike's popularity. It demands proper teamwork and less gung ho Schwarzenegger antics than its rivals, and although not quite perfect it is extremely well balanced and finely tuned, and arguably represents the pinnacle of team-based multiplayer even now.
Written by the group; not a statement by this register.
Membership history
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Members | Change |
|---|---|---|
| 13 Aug 2026, 12:21 | 9 | first reading |
Ownership
Owned by @KittyGroupScavager7 as measured.
Members we’ve seen
@KittyGroupScavager7 — Master (rank 255) terminated
A sample — only members this register has independently measured, highest rank first. Not the full roster.
Rank structure
Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).
Related groups
Groups whose measured members overlap with this one — a sample from our membership graph.
Open data
Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)
Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.