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Nova's CE Squad

Nova's CE Squad #716777065

23
members (measured 30 Aug 2026, 14:04 UTC)
20 May 2026
created (per Roblox API)
14 August 2026
first measured by this register

Game studiosENgame developmenthorror gamesbug reporting

Description

Welcome to my CE Squad! This is the official/unofficial group for our elevator horror games and future projects (The o ascensor tenebroso wont be under here, you have to find it on my account because it bug then!) You can report bugs, share suggestions, see update announcements, and participate in events here. If you find any issues in-game, make sure to let us know so we can fix them. (held by onicfanboy until march 2027, read post) Code Room: 4336

Written by the group; not a statement by this register.

Membership history

Growth

222322.519 August 2026 — 22 members30 August 2026 — 23 members19 August 202630 August 2026
2 measurements spanning 11 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 22–23 and does not start at zero.
Measurement log — every members count we have recorded
Measured (UTC)MembersChange
30 Aug 2026, 14:0423+1
19 Aug 2026, 23:2922first reading

Ownership

Owned by z_Zac (@okwthaaa) as measured.

Members we’ve seen

z_Zac (@okwthaaa)Owner (rank 255)

onic (@onicfanboy)Admin (rank 254)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

Owner1
Admin2
CE Squad Members22
Content Creator5
Developer2
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.