Developer_Glitch #7279463
Game studiosENgame developmentstudiogroup
Description
new group https://www.roblox.com/groups/32686320/H3LL-s-Studio#!/about
Written by the group; not a statement by this register.
Membership history
Growth
| Measured (UTC) | Members | Change |
|---|---|---|
| 12 Oct 2026, 20:26 | 145 | -1 |
| 27 Aug 2026, 08:14 | 146 | -1 |
| 11 Aug 2026, 05:03 | 147 | first reading |
Ownership
Owned by H3LL (@Developer_Glitch) as measured.
Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.
Experiences
Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.
Members we’ve seen
H3LL (@Developer_Glitch) — Owner (rank 255)
piggie (@piggiepower801) — Head Administrator (rank 253)
Nickk (@nuke_nicholas) — Monkey (rank 252)
L1nee (@SuperSpeedUpRun) — Member (rank 1)
m5f90twinturbo (@GhostManeFact) — Member (rank 1)
bloodthirsty (@WolvezLovezLife) — Member (rank 1)
beautyisNOTacat (@VXSRL) — Member (rank 1)
@AyrBearNoChair — Member (rank 1)
@BrozeYTAL — Member (rank 1)
Sophia (@s0phiaaii) — Member (rank 1)
pixel (@diamond_sniper95) — Member (rank 1)
@z4vee — Member (rank 1)
ramen (@BrycenRC) — Member (rank 1)
@xXsohrabX — Member (rank 1)
Fan_PinkleafF (@backdragon12) — Member (rank 1)
SENT (@jejomarjamago123) — Member (rank 1)
BLACK (@adminishere666) — Member (rank 1)
ArbiterAU (@ColdHeartSide) — Member (rank 1)
Doll (@Iloveunicorn819) — Member (rank 1) terminated
ZZemy (@mrnoobLOVER12345) — Member (rank 1)
Aws (@awsmestgamer) — Member (rank 1)
A sample — only members this register has independently measured, highest rank first. Not the full roster.
Rank structure
Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).
Related groups
Groups whose measured members overlap with this one — a sample from our membership graph.
Open data
Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)
Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.