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Brainrots UGC

Brainrots UGC #728162957

1
members (measured 24 Oct 2026, 18:43 UTC)
14 July 2025
created (per Roblox API)
14 August 2026
first measured by this register

Game studiosENavatar customizationlimited itemsUGC accessories

Description

Welcome to Brainrot the ultimate destination for Korblox Headless and Super super Happy Face enthusiasts on Roblox! 🎉Dive into our collection of cheap and exclusive items crafted just for you. Whether you're seeking the eerie allure of the Headless or the infectious joy of the Super Super Happy Face, we've got you covered. Join our group to get a ticket on getting these cheap and iconic accessories to elevate your avatar's style. Let's spread happiness and spookiness across Roblox together! 👻😄

Written by the group; not a statement by this register.

Membership history

Growth

121.531 August 2026 — 2 members22 October 2026 — 1 members31 August 202622 October 2026
2 measurements spanning 52 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 1–2 and does not start at zero.
Measurement log — every members count we have recorded
Measured (UTC)MembersChange
22 Oct 2026, 16:491-1
31 Aug 2026, 23:302first reading

Ownership

Owned by @brainrot_ugc as measured.

Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.

Members we’ve seen

@brainrot_ugc — Owner (rank 255)

ZED (@ceturl) — Member (rank 1)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

Owner1
Admin0
Membre2
Member1
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.