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Borax Studios

Borax Studios #7292182

4
members (measured 2 Nov 2026, 20:44 UTC)
3 August 2020
created (per Roblox API)
10 August 2026
first measured by this register

Game studiosENgame developmentindie studioearly stage

Description

Welcome to Borax Studios! We are an up and coming group that is currently developing a fun game. From our corporation, we wish the best upon your arrival at Borax Studios. UPDATES: Stage 1: Brainstorm. Stage 2: Work on the game. Stage 3: Release the game.

Written by the group; not a statement by this register.

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
13 Aug 2026, 08:234first reading

Daily: the last measured count of each UTC day. Days with no new reading have no point. The full per-reading record is in the CSV and JSON downloads below.

Ownership

Owned by adam (@5udda) as measured.

Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.

Experiences

0
players in this group’s experiences right now
1,043
lifetime visits across 1 experiences

Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.

Members we’ve seen

adam (@5udda) — Head Developer (rank 255)

IICESPIICE (@uhFunds) — Administrators (rank 253)

smallguy (@firemansf) — Fans (rank 1)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

Head Developer0
Developer0
Administrators0
Member4
Fans0
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.