[UGLD] Logistics Department Management Teams #736782724
Game studiosENlogisticsmanagementorganizational structure
Description
Management teams are specialized teams in UGLD, having each of their own sections in dealing logistic work within the division. There are 3 Management Teams in total, those being the Quota Management Team, Roster Management Team, and Purge Management Team.
Written by the group; not a statement by this register.
Membership history
Growth
| Measured (UTC) | Members | Change |
|---|---|---|
| 15 Oct 2026, 19:23 | 36 | +4 |
| 23 Sept 2026, 05:26 | 32 | +1 |
| 14 Sept 2026, 14:50 | 31 | -1 |
| 7 Sept 2026, 12:56 | 32 | +1 |
| 23 Aug 2026, 22:56 | 31 | +7 |
| 18 Aug 2026, 08:54 | 24 | +1 |
| 12 Aug 2026, 04:44 | 23 | first reading |
Ownership
Owned by TheEpicGamer (@XxMinecraftLifexX1) as measured.
Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.
Members we’ve seen
TheEpicGamer (@XxMinecraftLifexX1) — Group Holder (rank 255)
tristan (@Jester906) — Logistics Administration (rank 250)
Io_o (@italian_kirito) — Logistics Administration (rank 250)
John (@Ondrasafranek29) — Quota Management Team (rank 102)
Fiv (@SewerynPiesek2000) — Quota Management Team (rank 102)
fortress_4fe (@StonkManDev) — Roster Management Team (rank 101)
timorkaa (@Cashier20055) — Horse Guards Logistics Team (rank 99)
@roblox_user_3718358535 — VBLD Command (rank 55)
@tokmre — VBLD (rank 50)
DoubleKeyHD (@DoubleKeyHDD) — VBLD (rank 50)
4piecechicknmcnugget (@4piecechickenmcnuget) — Special Guest (rank 30)
A sample — only members this register has independently measured, highest rank first. Not the full roster.
Rank structure
Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).
Related groups
Groups whose measured members overlap with this one — a sample from our membership graph.
Open data
Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)
Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.