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ᅠOperation Shader

ᅠOperation Shader #7413758

19
members (measured 31 Aug 2026, 15:07 UTC)
13 August 2020
created (per Roblox API)
10 August 2026
first measured by this register

Game studiosENmilitary roleplayfaction-based gameplayserious roleplay

Description

The Operation Shader is a Modern Military Project focusing on bringing members from Serious and Semi-Serious Roleplay Communities to come together and enjoy a decent roleplay experience. It is recommended you join either the British Forces or Iranian Forces so that you can enjoy the various classes & divisions we have inside the Project, however if you wish to just spend your days annihilating military personnel then be sure to join the Insurgents. If you wish to bring a faction then contact a Project Moderator so they can put your group forward in the weekly staff meetings.

Written by the group; not a statement by this register.

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
17 Aug 2026, 11:4919first reading

Ownership

Owned by @HolderOtto as measured.

Members we’ve seen

@HolderOttoProject Management (rank 255)

@AdministratorVallProject Membership (rank 1)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

Project Management1
Project Development1
Project Moderation1
Forces Command0
Project Contributors0
Member19
Project Membership16
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.