B.H.E Family And Clothing #7417873
Game studiosENclothinggaming clansocial group
Description
Welcome to ‡ Brother Hood Empire‡ we are a clothing group + former ts clan ___________________________________________________________________________________________ Allies: ghoul ent, , , , Devil’s Brotherhood, $uu whoop, ghost army,, Kingdom of Italy(KOI) and our own bhe clothing and family ___________________________________________________________________________________________ Ranks are out of date and we’re originally assigned based of the game ‘the streets’ Rookie: beginner Experienced: decent player Skilled: good Legendary: pro and beyond Recruiter: recruits members Crew: trusted Designer: clothing designers Allies: affiliates Devils brotherhood: custom clan rank Co owners: second in charge Owner: jkutresdg ___________________________________________________________________________________________ Est: may 19 2020
Written by the group; not a statement by this register.
Membership history
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Members | Change |
|---|---|---|
| 12 Aug 2026, 17:42 | 20 | first reading |
Ownership
Owned by Jkut (@jkutresdg) as measured.
Members we’ve seen
Jkut (@jkutresdg) — Ghost of Sinbad (owner) (rank 255)
JFhasenteredthechat (@jfejkfjekfm) — B.H.E Co founder (rank 254)
division (@DIVISIONSEARGENT) — B.H.E Family (rank 1)
A sample — only members this register has independently measured, highest rank first. Not the full roster.
Rank structure
Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).
Related groups
Groups whose measured members overlap with this one — a sample from our membership graph.
Open data
Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)
Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.