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EIysiumツ

EIysiumツ #7579892

7
members (measured 27 Sept 2026, 20:28 UTC)
28 August 2020
created (per Roblox API)
10 August 2026
first measured by this register

Game studiosENgaming communityhigh-skill playersexclusive group

Description

Elysium is for the most prestigious at games. The ones with so much experience they make the hardest levels look like child's play. The ones who've reached insane level peaks just because they can. If you feel like you meet that description, feel free to join. :))

Written by the group; not a statement by this register.

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
23 Aug 2026, 19:367first reading

Ownership

Owned by @MM2ClueGiver as measured.

Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.

Experiences

0
players in this group’s experiences right now
163
lifetime visits across 1 experiences

Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.

Members we’ve seen

@MM2ClueGiver — Leader (rank 255) terminated

No_one (@Lekseller) — Proven Prestigious (rank 3)

browdym (@Mel_Holder) — Initiate (rank 1)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

Leader1
Proven Prestigious1
Proven Elite0
Member7
Initiate5
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.