Regnum Consulare Aurelionis #760801969
RoleplayENpolitical roleplaymilitary roleplayhereditary monarchy
Description
Regnum Consulare Aurelionis is a sovereign, roleplay-focused nation combining a hereditary monarchy with an elected consular government. The realm is led by the Imperator Rex as Head of State, while executive power is exercised by the High Consul and Deputy Consul, chosen by the people. The state operates through law, order, and civic participation, with a strong Senate, disciplined institutions, and a structured military known as the Aureliani Royal Defense Forces. Our focus: • Realistic political and military roleplay • Structured ranks and institutions • Discipline, loyalty, and national strength • Diplomacy, strategy, and statecraft Join to serve the Crown, the People, and the Realm of Aurelion. Virtus. Ordo. Auctoritas. (We mainly play entrenched btw)
Written by the group; not a statement by this register.
Membership history
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Members | Change |
|---|---|---|
| 10 Sept 2026, 03:28 | 6 | first reading |
Ownership
Owned by @historicano as measured.
Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.
Members we’ve seen
@historicano — Imperator Rex (rank 255)
aghost1 (@gog1245y) — Magister Internōrum (rank 251)
A sample — only members this register has independently measured, highest rank first. Not the full roster.
Rank structure
Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).
Related groups
Groups whose measured members overlap with this one — a sample from our membership graph.
Open data
Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)
Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.