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Booster Studio

Booster Studio #7661018

31
members (measured 12 Oct 2026, 20:56 UTC)
4 September 2020
created (per Roblox API)
10 August 2026
first measured by this register

Game studiosENgame developmentstudiocreative team

Description

Welcome to Booster Studios! We are a Development Team Focusing on creating and Improving our own games and ideas.

Written by the group; not a statement by this register.

Membership history

Growth

313231.510 August 2026 — 32 members21 August 2026 — 31 members10 August 202621 August 2026
2 measurements spanning 10 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 31–32 and does not start at zero.
Measurement log — every members count we have recorded
Measured (UTC)MembersChange
21 Aug 2026, 06:2431-1
10 Aug 2026, 18:2932first reading

Ownership

Owned by Data (@CouragousGuest) as measured.

Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.

Members we’ve seen

Data (@CouragousGuest) — Founder (rank 255)

Squid (@Squidooble) — Co-Founders (rank 254)

Data (@Data_Duck) — Fan (rank 1)

Mdker (@mdker_mdxern) — Fan (rank 1)

goat (@faezier) — Fan (rank 1)

ghosty (@ghoisty) — Fan (rank 1)

Eric (@oErixx) — Fan (rank 1)

@YOUgamer6 — Fan (rank 1)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

Founder1
Co-Founders1
Developer0
Temp Offline0
Beta Tester2
Member32
Fan28
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.