ItHappys Studios WIP #767542268
Game studiosEN3D Asset CreationLow-Poly ArtGame Development Resources
Description
An independent 3D studio and one of the leading creators of high-quality low-poly assets for game development. We are among the top publishers on Unity Asset Store, Fab, and CGTrader, with an extensive library used by game developers worldwide. 🤔 Why Choose Us - Over 50,000 assets unified by a consistent art style: characters, environments, interiors, vehicles, weapons, props - Optimized performance: suitable for mobile, VR/AR, and low-spec devices - Clear licensing: simple terms, no fine print or hidden restrictions - Feedback-friendly: if something’s missing, we’ll make it happen.
Written by the group; not a statement by this register.
Membership history
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Members | Change |
|---|---|---|
| 12 Sept 2026, 15:43 | 3 | first reading |
Ownership
Owned by user #9542647981 as measured.
Changed hands 1 time
Transferred from user #11132907756 to user #9542647981 — observed between sweeps, detected 4 Oct 2026, 06:11 UTC
Detection dates bound when a change was seen by this register, not when it happened.
Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.
Members we’ve seen
@KolzaPlays — Admin (rank 254)
A sample — only members this register has independently measured, highest rank first. Not the full roster.
Rank structure
Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).
Related groups
Groups whose measured members overlap with this one — a sample from our membership graph.
Open data
Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)
Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.