[USAR] United States Army, #7716388
Game studiosENmilitary simulationroleplayUSA themed
Description
⭐ 𝐀𝐫𝐦𝐲 𝐚𝐧𝐝 𝐌𝐢𝐥𝐢𝐭𝐚𝐫𝐲 𝐨𝐟 𝐔𝐧𝐢𝐭𝐞𝐝 𝐒𝐭𝐚𝐭𝐞𝐬 𝐨𝐟 𝐀𝐦𝐞𝐫𝐢𝐜𝐚 ⭐ Founded: march 4th, 2020 ━━━━━━━━━━━━━━━━ 📜【Information】📜 We are the fighting force of the USA that combats enemy threats! Join our communications server! Invite Code: ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
Written by the group; not a statement by this register.
Membership history
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Members | Change |
|---|---|---|
| 13 Aug 2026, 01:21 | 277 | first reading |
Ownership
Owned by Chris (@TacticallyViking) as measured.
Experiences
Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.
Members we’ve seen
Chris (@TacticallyViking) — [H] Holder (rank 255)
Seoul (@yujiminj) — [E1] Private (Basic Combat Training) (rank 1)
Zombie (@ItsZombieKillerYT) — [E1] Private (Basic Combat Training) (rank 1)
@lpolpryp — [E1] Private (Basic Combat Training) (rank 1)
Darth (@Awesomenotxd) — [E1] Private (Basic Combat Training) (rank 1)
Clumsy101 (@clumsycoversman101) — [E1] Private (Basic Combat Training) (rank 1)
Scorpion (@Sc04p10N) — [E1] Private (Basic Combat Training) (rank 1) terminated
@ReaperAaron_senior — [E1] Private (Basic Combat Training) (rank 1) terminated
BossMan (@starobeastYt) — [E1] Private (Basic Combat Training) (rank 1)
A sample — only members this register has independently measured, highest rank first. Not the full roster.
Rank structure
Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).
Related groups
Groups whose measured members overlap with this one — a sample from our membership graph.
Open data
Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)
Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.