maddogjonny38950’s Group #7804051
Game studiosENgroup rulesgame developmentcommunity guidelines
Description
Hi Welcome To my group! Let’s begin. I. Do not spam in the group wall or u will be kicked. 2. You can advertise stuff but no scams. and if u see a bug report it in the group wall but if I make a F3X game do not beg for admin No Bullying The Creator Or Higher Roles and no putting viruses if ur gonna make a game in my group (or else fix it) NO EDITING GAMES (ONLY ASLAMS IS SUPPOSED TO DO THAT) GOALS❤️ IO DONE) IOO not done IOOO members not done and that’s it make sure to also play our games and to leave a like 👍.
Written by the group; not a statement by this register.
Membership history
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Members | Change |
|---|---|---|
| 11 Aug 2026, 01:26 | 54 | first reading |
Ownership
Owned by RandomDude (@maddogjonny389500) as measured.
Experiences
Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.
Members we’ve seen
RandomDude (@maddogjonny389500) — — Group Holder — (rank 255)
AslamDev (@UI_AST) — AslamProYT (rank 254)
Shuri (@Le0_boi) — Co Founder (rank 253)
janked (@kenjikalico) — Co Founder (rank 253)
FlawDev (@FIawDev) — Moderator (rank 225)
@ShadyTheFady — Youtuber (rank 10) terminated
Crypt (@4Dmej) — Friends! (rank 1)
Bloxy (@wwbloxy9ww) — Friends! (rank 1)
A sample — only members this register has independently measured, highest rank first. Not the full roster.
Rank structure
Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).
Related groups
Groups whose measured members overlap with this one — a sample from our membership graph.
Open data
Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)
Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.