HitoGames #785146358
Game studiosENgame developmentindie gamescasual gaming
Description
Just Some Games.
Written by the group; not a statement by this register.
Membership history
Growth
| Measured (UTC) | Members | Change |
|---|---|---|
| 11 Oct 2026, 22:42 | 39 | -1 |
| 19 Sept 2026, 13:11 | 40 | -1 |
| 11 Aug 2026, 14:11 | 41 | +1 |
| 10 Aug 2026, 21:42 | 40 | first reading |
Ownership
Owned by @AnimeHorizonrblx as measured.
Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.
Members we’ve seen
@AnimeHorizonrblx — vanilla (rank 255)
VANILLA (@UseStarCode_VANILLA) — Owner (rank 254)
@Micnick07 — Owner (rank 254)
Shuffel (@Shuffelgamer23) — Owner (rank 254)
XenCent (@XenC3nt) — Owner (rank 254)
Hate (@admireblessed) — Council (rank 253)
AlexTheGameDeveloper (@Alexisnotth) — Staff (rank 252)
Mai (@CosetteDev) — DEV (rank 252)
Gzorlexx (@axteurv1) — DEV (rank 252)
Soundingpolar (@soundingpolar) — DEV (rank 252)
Nightmare_Nightmare (@CunnMasterMindJr) — Staff (rank 252)
TheSympleDev (@yanpo120) — Staff (rank 252)
dojo (@frogdojo) — DEV (rank 252)
@xVelonicax — Members (rank 1)
PandaTT (@itzPxndqz) — Members (rank 1)
Ang3lz (@Ang3lzUI) — Members (rank 1)
FlamingDev (@TrulyFlaming) — Members (rank 1)
Con (@Conxtal) — Members (rank 1)
akira (@gothicreature) — Members (rank 1)
CHEEB (@roblox_user_242691789) — Members (rank 1)
idxca (@iducanh) — Members (rank 1)
Heaven (@realPJ_Heaven) — Members (rank 1)
GOATTT (@sprigganrequiem170) — Members (rank 1)
Evnii (@Evnii01) — Members (rank 1)
A sample — only members this register has independently measured, highest rank first. Not the full roster.
Rank structure
Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).
Related groups
Groups whose measured members overlap with this one — a sample from our membership graph.
Open data
Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)
Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.