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Geeky Inc.

Geeky Inc. #7889228

20
members (measured 24 Aug 2026, 07:01 UTC)
27 September 2020
created (per Roblox API)
10 August 2026
first measured by this register

Community & socialENsocialalliancescasual

Description

We make games sometimes but this group is just for fun I have many allies. Don't worry, this is not a hacker group. This group is very friendly and will accept any group to become an ally. Unless your group has something to do with bad things. Like "The Diamond Mafia." Don't ask to be a higher rank. You'll earn it when I feel like it. Also any bad behavior will result in a demotion or a ban. Anyway this is getting boring, so go ahead have fun.

Written by the group; not a statement by this register.

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
15 Aug 2026, 11:0720first reading

Ownership

Owned by user #814272447 as measured.

Experiences

0
players in this group’s experiences right now
101
lifetime visits across 1 experiences

Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.

Members we’ve seen

Joey (@JoeSquawks)Geeky Dev (rank 254)

Pineapple (@Not_PineappIe)Geek (rank 1)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

The Geekiest0
Geeky Dev0
Geeky General0
The Geekier Kind1
Geeky employees0
Geeky Soldier0
Member20
Geek0
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.