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Need for speed NLT

Need for speed NLT #7979103

4
members (measured 12 Oct 2026, 21:17 UTC)
6 October 2020
created (per Roblox API)
10 August 2026
first measured by this register

Game studiosENroleplayracingpre-launch

Description

Join for new cool car grind for noob car to hyper car Rules: 1 Must respect other players 2 Must follow what the administrator say 3 Must be roleplaying 4 Must not exploit the game 5 Must be professional 6 Must be serious 7 Must not troll or will be ban 8 Never ask a HR to do a training or rank you Note: the game has not been made yet.

Written by the group; not a statement by this register.

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
27 Aug 2026, 11:454first reading

Ownership

Owned by DexterZzZ (@DABFIRE_YT123) as measured.

Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.

Experiences

0
players in this group’s experiences right now
2
lifetime visits across 1 experiences

Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.

Members we’ve seen

DexterZzZ (@DABFIRE_YT123) — God of water (rank 255)

US_Marine0311 (@X7albert123562) — pro racer (rank 254)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

God of water0
pro racer0
Member4
drift king0
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.