2ke Development Team #802613899
Game studiosENindie-devsandboxobby
Description
Welcome to the official home of the 2ke Development Team! :D 🚀 We are an independent game creation studio on Roblox, dedicated to bringing you fun, unique, and highly polished experiences. Whether you love intense action games, casual playgrounds, or creative sandbox builds, we make games for everyone! 🎮 ✨ CURRENT PROJECTS: • Nathaniel's Home [LIVE] - A special throwback sandbox playground featuring dynamic weather, a classic SFOTH sword arena, a challenging brick obby, and bouncy unanchored cars! 🧱🚗💨 👉 Check out our Experiences tab to play our games! 💬 Leave your game bugs, feature suggestions, and reviews on the group wall! 👍 Make sure to join the community to stay updated on all future releases! :D
Written by the group; not a statement by this register.
Membership history
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Members | Change |
|---|---|---|
| 22 Oct 2026, 13:17 | 59 | first reading |
Ownership
Owned by 2ke (@nateboy112333) as measured.
Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.
Experiences
Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.
Members we’ve seen
2ke (@nateboy112333) — Owner :D (rank 255)
Carrot (@adam_kaeden) — Member (rank 1)
A sample — only members this register has independently measured, highest rank first. Not the full roster.
Rank structure
Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).
Related groups
Groups whose measured members overlap with this one — a sample from our membership graph.
Open data
Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)
Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.