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Deadzone - Clans

Deadzone - Clans #806420

4
members (measured 12 Oct 2026, 13:26 UTC)
25 February 2013
created (per Roblox API)
10 August 2026
first measured by this register

Game fan groupsENclan managementroleplaycommunity organization

Description

This is for the deadzone community to create clans and groups. To become a clan leader, you must be elected by your other comrades in your clan. To become an overseer, you are chosen because you have proven to keep things regulated within the group. Snow clan: These people live in harsh conditions in which they have learnt to adapt. They reside within the frosty tower in the snowy hills. To create a clan, Message williamis3. OFFICIAL GAME: http://www.roblox.com/Deadzone-Apocalypse-Simulator-place?id=102410241

Written by the group; not a statement by this register.

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
28 Aug 2026, 03:114first reading

Ownership

Owned by Rezora (@Rubenadi15) as measured.

Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.

Members we’ve seen

Rezora (@Rubenadi15) — Chairman (rank 255)

Tragic (@Whd10) — Deadzone players (rank 1)

@Viktory090q — Deadzone players (rank 1)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

Chairman1
Overseers0
Clan leaders0
The Mafia0
Snow Clan0
Member4
Deadzone players3
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.