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Name and Game Studios

Name and Game Studios #8087995

8
members (measured 25 Sept 2026, 08:35 UTC)
17 October 2020
created (per Roblox API)
10 August 2026
first measured by this register

Game studiosENgame developmentsimulatorscommunity building

Description

Hello and Welcome to Name and Game Studios! We mainly work on simulators but are a fan of any game! We have a nice community filled with nice people that want to help with the games! If you want to help make games like Building, Scripting, or moderating the Community Server. You can do an application in the Community Server! Link in the top right of this group! Have fun with the community and with our games and always, thank you for playing our games!

Written by the group; not a statement by this register.

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
14 Sept 2026, 21:178first reading

Ownership

Owned by @TheBigGamerRex as measured.

Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.

Members we’ve seen

@TheBigGamerRex — Owner (rank 255)

BedlessMylian (@mylianhop) — Admin (rank 229)

Bagel (@BabyEE110) — Member (rank 1)

@Smiling_dudecool — Member (rank 1)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

Owner0
Lead Developer0
Developer0
Admin0
Donator0
Member8
Member6
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.