The G-r-u-t-i-a Empire #8198856
Description
About: We are a role-playing group that mainly focuses on the game called Kingdom Life II. We mainly focus on the species known as draconian, lizard people. We are looking to expand these particular species since we are a massive work in progress. Rules: Do not ask for admin, it will be a definite no. Be respectful to new members and the staff that we will have in place in the group. Also, do not break any rules in the actual game, if you do this we will automatically kick you, since we could be held accountable. This only applies if you are role-playing with us directly. There are more advanced rules at the disco server that will be shortly placed in the description of the group, but at this moment in time, I can not do so. I am not the creator of the empire, that goes to the emperor Gavin, he came up with the idea I am just the head of the Roblox division. Thank you all for reading this and getting to know the group and see the rules. Have a nice day!!
Written by the group; not a statement by this register.
Membership history
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Members | Change |
|---|---|---|
| 28 Aug 2026, 07:50 | 6 | first reading |
Ownership
Owned by user #52899809 as measured.
Members we’ve seen
Hamros (@Groudon_Empire) — The Empires Citizens. (rank 1)
A sample — only members this register has independently measured, highest rank first. Not the full roster.
Rank structure
Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).
Related groups
Groups whose measured members overlap with this one — a sample from our membership graph.
Open data
Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)
Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.