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[NTH] Humanitarian Units

[NTH] Humanitarian Units #824050738

3
members (measured 26 Oct 2026, 02:17 UTC)
6 August 2025
created (per Roblox API)
15 August 2026
first measured by this register

Game studiosENclanningmilitary simulationraiding

Description

[NTH] Humanitarian Units ------------------------------------------ The Humanitarian units is a group for the organisation of different units within the New True Humanity, each unit has its own specialisation ranging from clanning to raiders. Or different elements of clanning and different skill sets such as stealth, brute force, or precise plays. Its unit is unique and lead by their own squad leaders who can make it into what they want. Each squad is given their own role. ------------------------------------------ "Sieg mit Chaos"

Written by the group; not a statement by this register.

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
24 Aug 2026, 23:043first reading

Ownership

Owned by Hermann (@HermannStraussman) as measured.

Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.

Members we’ve seen

Hermann (@HermannStraussman) — NTH-1 (rank 255)

TorpWars (@Notpart227) — Squad Leader (rank 5)

@0SM — NTH | Warhounds (rank 1)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

NTH-11
The Revenant0
Humanitarian Council0
Group Captain0
Humanitarian High Command0
Squad Leader1
NTH | Raiders Insurgency0
Member3
NTH | Warhounds1
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.