Beast Productions! #8300692
Game studiosENgame developmentsimulatorsclickers
Description
Hello, welcome to Beast Productions! Here we produce games like simulators, clickers and other random games! We hope to bring you the best entertainment. Make sure to keep up to date with all our games by joining our Chat Server (found on one of our games page or on this group) Goals (Group) - 1K Visits on a game ✔️ Beast Clicker 1 and 2 - 5K Visits on a game ✔️ Beast Clicker 1 and 2 - 10K Visits on a game ✔️ Beast Clicker 1 and 2 - 25K Visits on a game ❌ - 100K Visits on a game ❌ - 250K Visits on a game ❌ - 500K Visits on a game ❌ - 1M Visits on a game ❌
Written by the group; not a statement by this register.
Membership history
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Members | Change |
|---|---|---|
| 10 Aug 2026, 19:56 | 125 | first reading |
Ownership
Owned by Shane (@TheBeastMare) as measured.
Experiences
Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.
Members we’ve seen
Shane (@TheBeastMare) — Owner (rank 255) terminated
Shane (@Th3BeastMare) — Co Owners (rank 253)
kwep (@kw_ep) — Member (rank 1)
@Malvorni — Member (rank 1) terminated
ZKAdriano (@diabloski) — Member (rank 1)
MadCuzBad (@BiggerThanANiffer) — Member (rank 1)
BagChaser (@sfnb_braddy) — Member (rank 1) terminated
Cameron (@Cameron0592) — Member (rank 1)
A sample — only members this register has independently measured, highest rank first. Not the full roster.
Rank structure
Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).
Related groups
Groups whose measured members overlap with this one — a sample from our membership graph.
Open data
Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)
Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.