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(NRPG) Hidden Death Village

(NRPG) Hidden Death Village #8340031

19
members (measured 25 Aug 2026, 06:38 UTC)
15 November 2020
created (per Roblox API)
10 August 2026
first measured by this register

Game studiosENroleplayninjashindo

Description

Welcome, to the Hidden Death Village this is an Organisation of Hidden Death Shinobi that resemble in the village hidden in the death. Our goals are too simply recruit many to our cause and join our organisation of which we call our selves the Hidden Death Village, our village is located on the outskirts of the village hidden in the ember. We want to share our pain and destruction through out this cursed shindo world. I the kage of death as well as my followers will ensure that. What we offer is a community of strong ninja, we have a training and ranking system as well as fun events and wars. We hope you will join our cause and show what true pain and destruction is.

Written by the group; not a statement by this register.

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
21 Aug 2026, 15:1219first reading

Ownership

Owned by Calvin (@calvinbro23) as measured.

Members we’ve seen

Calvin (@calvinbro23)Owner (rank 255)

TheyCallMe (@thalles2010r)Member (rank 1) terminated

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

Owner1
Admin0
Member19
Member18
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.