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EpicNoobStudios

EpicNoobStudios #834620303

5
members (measured 26 Oct 2026, 05:22 UTC)
5 July 2025
created (per Roblox API)
10 August 2026
first measured by this register

Game studiosENgame developmentmultiplayer gamescommunity guidelines

Description

Game creating group, there will be games only fun with other players, games fun only by yourself, and games fun by yourself and with others. This community respects all, there will be no breaking of Roblox terms of server, and it a developer breaks terms of service that doesn’t reflect on those group, its members and the other developers and owners. Have fun and any breaking of the rules will result in a consequence from the group/game.

Written by the group; not a statement by this register.

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
10 Aug 2026, 21:235first reading

Ownership

Owned by N0Va_tire (@TireMarks23) as measured.

Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.

Experiences

0
players in this group’s experiences right now
5
lifetime visits across 1 experiences

Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.

Members we’ve seen

N0Va_tire (@TireMarks23) — Owner (rank 255)

@SaiMadeGames — Admin (rank 254)

Seann (@psjswos) — Admin (rank 254)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

Owner1
Admin2
Member5
Member2
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.