Death Souls - 死霊 #8355416
Game fan groupsENPVP ClanBlood Samurai 2Skill-based Ranking
Description
This is the official clan Death Souls - 死霊 for the roblox game Blood Samurai 2. We are a PVP based clan who put an emphasis on "Prove your worth" which is a saying we use, due to our ranking system being based on skill and respect, instead of giving people ranks for free. This form of ranking is the most fair, and better idea for our clan to thrive. We do clan wars, and clan tournaments to decide on ranks. You can challenge someone with a rank to take their rank from them. We do training in private servers, as well as host the tournaments in their too. We supply backup to those in need, due to toxic people in public servers. We provide feedback based on people's play style, as well as raw skill. This potential is usually based on previous experience on fighting games, and or age / gaming background. We are constantly striving to improve the user experience of the game, by increasing the likelihood of making friends and having fun. We also have the latest tips and tricks ;)
Written by the group; not a statement by this register.
Membership history
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Members | Change |
|---|---|---|
| 24 Aug 2026, 23:35 | 25 | first reading |
Ownership
Owned by HumanFactory (@deadsoldier4321) as measured.
Members we’ve seen
HumanFactory (@deadsoldier4321) — Owner (rank 255)
luivert (@EPlCKLY) — Wanderer (rank 1)
A sample — only members this register has independently measured, highest rank first. Not the full roster.
Rank structure
Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).
Related groups
Groups whose measured members overlap with this one — a sample from our membership graph.
Open data
Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)
Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.