| waybertun Studios | #842926479
Game studiosENgame-developmentin-house-devmulti-language
Description
1. English We are a passionate game development studio focused on creating high-quality and innovative projects. We handle all software, design, and gameplay mechanics development entirely in-house. 2. Deutsch Wir sind ein leidenschaftliches Spieleentwicklungsstudio, das sich auf die Entwicklung hochwertiger und innovativer Projekte konzentriert. Die gesamte Software-, Design- und Spielmechanik-Entwicklung führen wir vollständig intern durch. 3. 中文 (Simplified) 我们是一家充满热情的游戏开发工作室,专注于打造高质量和具有创新性的项目。我们的软件、设计以及游戏机制开发完全由内部团队独立完成。 4. Türkçe Biz, kaliteli ve yenilikçi projeler üretmeye odaklanmış tutkulu bir oyun geliştirme stüdyosuyuz. Oyunlarımızın yazılım, tasarım ve mekanik geliştirmelerini tamamen kendi bünyemizde yürütüyoruz.
Written by the group; not a statement by this register.
Membership history
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Members | Change |
|---|---|---|
| 21 Oct 2026, 19:15 | 364 | first reading |
Ownership
Owned by @waybertun2 as measured.
Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.
Experiences
Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.
Members we’ve seen
@waybertun2 — waybertun2 (rank 255)
@HunterKevingaming — Members (rank 2)
A sample — only members this register has independently measured, highest rank first. Not the full roster.
Rank structure
Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).
Related groups
Groups whose measured members overlap with this one — a sample from our membership graph.
Open data
Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)
Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.