UNDERTALE: DIAMOND SKULLS #8450930
Game studiosENfan-game-developmentundertale-fandomcollaborative-creation
Description
[ - UNDERTALE: DIAMOND SKULLS - ] ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ 》ABOUT《 ------------------------- UNDERTALE: DIAMOND SKULLS is a development group focused on creating ambitious fan projects. Currently, the team is working on two major games: UNDERTALE: Colliding Timelines and FPE: Shenanigans. ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
Written by the group; not a statement by this register.
Membership history
Growth
| Measured (UTC) | Members | Change |
|---|---|---|
| 29 Aug 2026, 22:15 | 155 | +1 |
| 29 Aug 2026, 15:31 | 154 | +1 |
| 11 Aug 2026, 10:02 | 153 | first reading |
Ownership
Owned by COOLSKELETON95 (@CoolSkeleton95_J) as measured.
Members we’ve seen
COOLSKELETON95 (@CoolSkeleton95_J) — [G + S] CoolSkeleton95 (rank 255)
Tig (@6337tig) — [T] COOL DUDES (rank 199)
usagi (@teamfortress2923) — [T] COOL DUDES (rank 199)
Outer (@SanS_skeleeton1) — [T] COOL DUDES (rank 199)
Lucket (@Im_Lucket) — [LR] HUMANS (rank 1)
sans (@sans_sk3Iet0n) — [LR] HUMANS (rank 1)
Fred (@dogememe3389) — [LR] HUMANS (rank 1)
Carsonh (@pikachu_ex1) — [LR] HUMANS (rank 1)
developer (@krystus112525) — [LR] HUMANS (rank 1)
weirdeard (@progamer35845) — [LR] HUMANS (rank 1)
Tomoya Ohtani (@dragonmangod11) — [LR] HUMANS (rank 1)
@PokeroneyX — [LR] HUMANS (rank 1)
Tumored_Sword (@skatinhooves) — [LR] HUMANS (rank 1)
sakurawins (@sakuraalwayswins) — [LR] HUMANS (rank 1)
Shelly (@shellymightdraw) — [LR] HUMANS (rank 1)
Crossy (@rosiaziula) — [LR] HUMANS (rank 1)
A sample — only members this register has independently measured, highest rank first. Not the full roster.
Rank structure
Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).
Related groups
Groups whose measured members overlap with this one — a sample from our membership graph.
Open data
Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)
Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.