Mayhem-works #845248974
Game studiosENchaos-humorindie-devphysics-games
Description
Making games, causing problems, and occasionally remembering to save. We make games for absolutely no reason other than it sounded like a good idea at 2 AM. Our development process is simple: 1. Have a great idea. 2. Build it. 3. Break it. 4. Blame the physics. 5. Fix it. 6. Accidentally break something else. 7. Pretend it was intentional. 8. play it. We specialize in questionable decisions, unnecessary explosions, suspicious amounts of duct tape, and features that nobody asked for but somehow became the best part of the game. rules 1 If something works, don't touch it. 2 If something doesn't work, it's a feature. 3 If everything works, we're probably dreaming. Welcome to the chaos. Please keep your hands, feet, and remaining brain cells inside the game at all times.
Written by the group; not a statement by this register.
Membership history
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Members | Change |
|---|---|---|
| 19 Oct 2026, 04:03 | 2 | first reading |
Ownership
Owned by Engineer (@cooodbf) as measured.
Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.
Members we’ve seen
Commander_Warsaw (@darkn3ss137) — Member (rank 1)
Engineer (@cooodbf) — Member (rank 1)
A sample — only members this register has independently measured, highest rank first. Not the full roster.
Rank structure
Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).
Related groups
Groups whose measured members overlap with this one — a sample from our membership graph.
Open data
Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)
Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.