Noob Kingdom [Official] #8618319
Game studiosENroleplaygame-developmentcommunity-group
Description
─ DESCRIPTION ─ Noob kingdom is a roleplay / gameplay group for Mortem Metallum. There are special characters, and everyone in the group will either have a character, be a soldier, or just be a regular citizen. ─ GAME ROLES ─ Royalty - Royalty in the noob kingdom. Anyone who has a character that is royalty, will get this role. Guard - A guard in the Noob Army. Any person who passes the guard test will get this role. Archer - An archer in the Noob Army. Any person who passes the archer test will get this role. Assassin - An assassin in the Noob Army. Any person who passes the assassin test will get this role. Soldier - Guards, Archers, and Assassins, and Soldiers all get this role. Noob - A regular noob living in the noob kingdom. Everyone in the group will get this role.
Written by the group; not a statement by this register.
Membership history
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Members | Change |
|---|---|---|
| 17 Oct 2026, 06:20 | 6 | first reading |
Ownership
Owned by Yagbn (@DaRealY_ng) as measured.
Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.
Members we’ve seen
Yagbn (@DaRealY_ng) — Owner (rank 255)
@rhhhy — Noob (rank 1)
naiV (@Sameria_misspelled) — Noob (rank 1)
A sample — only members this register has independently measured, highest rank first. Not the full roster.
Rank structure
Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).
Related groups
Groups whose measured members overlap with this one — a sample from our membership graph.
Open data
Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)
Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.