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Attack On Titan: Hardcore

Attack On Titan: Hardcore #8626697

3
members (measured 21 Sept 2026, 21:55 UTC)
15 December 2020
created (per Roblox API)
10 August 2026
first measured by this register

Game studiosENroleplayanimepermadeath

Description

PERMANENT DEATH - This is a strict Permadeath game. A newly emerging Attack On Titan game that allows YOU to set the lore of the titan-ridden world. Will you join a branch within the military? Will you become a criminal within the walls? Will you increase your social status with a new business? It's up to you. Communications: XdhseGTwuc

Written by the group; not a statement by this register.

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
18 Aug 2026, 20:563first reading

Ownership

Owned by luci (@kileptic) as measured.

Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.

Experiences

0
players in this group’s experiences right now
71
lifetime visits across 2 experiences

Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.

Members we’ve seen

luci (@kileptic) — Group Holder (rank 255)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

Group Holder0
Administrator0
Lore Team0
[SG] Garrison0
[SL] Scouting Legion0
[MP] Military Police0
Civillian0
Member3
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.