Sanctum Studios Development #864575072
Game studiosENgame developmenthorror gamesmultiplayer
Description
Welcome to Sanctum Studios 🎮🔥 A Roblox development studio focused on creating immersive, high-quality experiences for players around the world. From horror games to unique multiplayer adventures, we aim to build games that stand out and keep players coming back. 🛠️ Passionate Development 🚀 Frequent Updates & New Projects 👥 Community Focused 💡 Built by players, for players Join the studio and become part of the community behind the next generation of Roblox experiences.
Written by the group; not a statement by this register.
Membership history
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Members | Change |
|---|---|---|
| 13 Aug 2026, 11:19 | 3 | first reading |
Ownership
No owner on the last measurement — this group is ownerless as Roblox reports it. Ownerless groups can be claimed from inside Roblox by an eligible member.
Abandoned 1 time
Owner (user #3658186303) left; group became ownerless — observed between sweeps, detected 5 Oct 2026, 15:16 UTC
Detection dates bound when a change was seen by this register, not when it happened.
Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.
Experiences
Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.
Members we’ve seen
AnthonyBC (@TheBanana606) — Member (rank 1)
A sample — only members this register has independently measured, highest rank first. Not the full roster.
Rank structure
Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).
Open data
Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)
Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.