Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
|| GHOST DIVISION STUDIOS ||

|| GHOST DIVISION STUDIOS || #873214649

6
members (measured 5 Oct 2026, 18:44 UTC)
6 February 2026
created (per Roblox API)
16 August 2026
first measured by this register

Game studiosENgame developmentstudioindie dev

Description

A Studio Creators of "FRAMEOUT" Game

Written by the group; not a statement by this register.

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
16 Sept 2026, 01:436first reading

Ownership

Owned by EROOO (@iFlaaackz) as measured.

Changed hands 1 time

Transferred from user #901415169 to user #10420290652 — observed between sweeps, detected 12 Sept 2026, 08:54 UTC

Detection dates bound when a change was seen by this register, not when it happened.

Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.

Experiences

0
players in this group’s experiences right now
528
lifetime visits across 1 experiences

Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.

Members we’ve seen

EROOO (@iFlaaackz) — Owner (rank 255)

Legau421 (@AzMane123) — Member (rank 1)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

Owner1
Admin0
Member6
Member4
SubOwner1
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.