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Operation Scuffed

Operation Scuffed #8806333

30
members (measured 31 Aug 2026, 15:36 UTC)
26 December 2020
created (per Roblox API)
10 August 2026
first measured by this register

Game studiosENgame developmentclothing designhumor/meme culture

Description

Here on operation scuffed we make the most scuffed and horrible games that you can imagine and find on roblox. Hope you enjoy our trashy games and clothing.

Written by the group; not a statement by this register.

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
10 Aug 2026, 20:1930first reading

Ownership

Owned by Zeelo (@ReZeelo) as measured.

Experiences

0
players in this group’s experiences right now
2,242
lifetime visits across 3 experiences

Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.

Members we’ve seen

Zeelo (@ReZeelo)Master (rank 255)

PeaGuyJerry (@TheDarkNess003452)Epic people (rank 1)

Jason (@Jason2009mortimer5)Epic people (rank 1)

gamingboy (@desaw7777uyy)Epic people (rank 1)

oTrixzy (@xxtentacion0907)Epic people (rank 1)

guest (@guesstroe)Epic people (rank 1)

ayden (@imaydey)Epic people (rank 1) terminated

Pibbles (@HixZu1)Epic people (rank 1)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

Master1
Community Dude1
Bob the builder1
Scripting nerd1
Member30
Epic people26
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.